DARK VOID

Estimated trophy difficulty? 4/10
Number of offline trophies? 48
Number of online trophies? 10 (DLC)
Estimated time to platinum? 15 to 20 hours
Number of playthroughs required? One* (See Grease Monkey)
Do difficulty trophies stack? Yes
Glitched trophies? No
Do cheats affect trophies? No (This includes the Gold Jet Pack )

Story Trophies

All story trophies unlock after you beat the corresponding chapter, usually after a cutscene or two. All story trophies are impossible to miss, as the only requirement they posses is completing the associated chapter on any difficulty.

Prologue (Bronze)
Complete Prologue
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Crash Site (Bronze)
Compelte Crash Site
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
The Village (Bronze)
Complete The Village
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Spare Parts (Bronze)
Complete Spare Parts
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Village Attack (Bronze)
Complete Village Attack
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Into the Void (Silver)
Complete Into the Void
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Prophesized One (Bronze)
Complete Prophesized One
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
The Survivors (Bronze)
Complete The Survivors
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Prison Escape (Bronze)
Complete Prison Escape
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Breaking Camp (Silver)
Complete Breaking Camp
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Defending the Ark (Bronze)
Complete Defending the Ark
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
The Collector (Bronze)
Complete The Collector
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
The Revolt (Bronze)
Complete The Revolt
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Tower of Return (Silver)
Complete Tower of Return
Part of the main story. Impossible to miss. The trophy will unlock after you complete the chapter.
Dark Void (Gold)
Complete Dark Void
Complete the game on any difficulty. If you complete the game on Hardcore and unlock the Ulimate Bad Ass trophy, this trophy will also unlock.
Ultimate Bad Ass (Gold)
Ultimate Bad Ass – Complete Dark Void on Hardcore
Complete the game on Hardcore difficulty. The game is not very difficult, even on Hardcore. As long as you utilize the cover system and let your health regenerate as needed, you’ll be fine. There are a few trouble spots, but overall the difficulty is manageable. This will also unlock the Dark Void trophy.

Collectibles and Upgrades

Note: Collectibles, upgrades, and tech points are tracked across all difficulties. You may change the difficulty at any time, and any progress you have made in these areas will remain. For example, if you have found five journals on Harcore difficulty, then change the difficulty to Casual, you will still have those five journals. You also recieve the same amount of tech points regardless of the difficulty you are playing on. Upgrades also cost the same, regardless of difficulty.

Dear Diary (Bronze)
Dear Diary – Found a journal
See Bookworm.
Bookworm (Silver)
Bookworm – Found all journals
Journals are the collectibles of Dark Void. There are 57 total journals, scattered across 12 of the 14 chapters of the game (the first and last chapters, Prologue and The Tower of Return, contain no journals).
Journals are recognizable as small books that are found on the ground. They also shine every few seconds, usually making them noticable from far away. Most journals are located on or near the game’s “main path”, although some are quite out of the way.
Click here for the locations of all journals.
Also, once you complete the game, your radar will be enhanced to show collectibles. This includes ammo caches, tech point pickups, and journals. This can be very helpful for finding journals you may have missed.
Tesla’s Apprentice (Bronze)
Tesla’s Apprentice – Upgraded first weapon
See Grease Monkey.
Grease Monkey (Silver)
Grease Monkey – Upgraded all weapons
Weapons are upgraded by spending tech points. Tech points are acquired by killing enemies, shooting down enemy ships, and collecting tech point pickups throughout the game environment (the small red orbs and the larger purple orbs). You can upgrade your weapons at any Weapons Locker in the game environment, and at the beginning of each chapter.
In order to acquire enough tech points to upgrade all your equipment, you will have to play the game for a significantly longer amount of time than it will take you to complete the story. Replay your favorite chapter(s) and try to get as many points as possible. The trophy unlocks as soon as your perform the final upgrade.
This will almost certainly be the last trophy you unlock.
Pack Rat (Silver)
Pack Rat – Acquired 30,000 tech points
Tech points are acquired by killing enemies, shooting down enemy ships, and collecting tech point pickups throughout the game environment (the small red orbs and the larger purple orbs).The trophy measures total points acquired, not points onhand, so feel free to spend the points on upgrades. Tech points are saved at checkpoints, so you do not need to complete a level to keep the tech points you have earned, but you do have to reach a checkpoint. You may also use a Weapons Locker.
If you die, restart the chapter, or quit the game, your tech points since the last checkpoint will not be saved.You will probably unlock this trophy somewhere around the Prison Escape chapter.

 

Kills and Miscellaneous
Note: Any kills you earn count regardless of player death. For example, if you kill five enemies in vertical combat, die, then kill the same five enemies in vertical combat again, you have a total of ten vertical combat kills. The same goes for hijacking enemy aircraft. If you hijack three UFOs, die, then hijack the three same UFO again, you have six total hijacks.Grand Theft…UFO? (Bronze)
Grand Theft…UFO? – Hijacked 20 UFOs
To hijack an enemy UFO, fly near one and press the melee button (there will be a button prompt on screen). You will grab onto the side of the UFO, at which point you will need to expose the pilot and take him out. To do so, move to the security panel on the UFO and hold the melee button to begin tearing off the panel. Watch out, because the pilot will try to shoot you off his ship as you do this. Use the left analog stick to dodge his fire as neccessary. The pilot may also try to shake you off the ship by flipping around, at which point you will need to rapidly press a certain button to keep your grip (the button you need to press is different everytime). Once you have removed the panel, the pilot will be exposed, and you will engage him at close range. Toggle the left analog stick back and forth to wrestle away the pilot’s gun and finally kill him. You will then be in control of the UFO. You may exit the ship anytime by pressing melee twice.
During the Into the Void chapter, after you destroy the first shield generator tower, three UFOs will appear. Hijack one, abandon it, and repeat. Be sure to die after hijacking two (if you take all three, you will checkpoint past the event). You’ll restart just as the UFOs enter the area, at which point you are free to try again.The trophy will unlock as soon as you accumulate ten succesful hijacks. This is also a good time to get the Demolition Derby trophy.

Demolition Derby (Silver)
Demolition Derby – Collide with another UFO 10 times
See Grand Theft… UFO? for info on hijacking a UFO.

During the Into the Void chapter, after you destroy the first shield generator tower, three UFOs will appear. Hijack one and ram it into one of the other two.

This takes some time and effort, as the other UFOs will do everything they can to avoid you. It is easier to do on Casual difficulty. If you destroy one of the other UFOs, crash into something to kill yourself (if you destroy both, you’ll checkpoint past the event). You’ll restart just as the UFOs enter the area, at which point you are free to try again.

Blind Luck (Bronze)
Blind Luck – Kill one of each enemy foorsoldier using blind fire
To get a kill “using blind fire”, you must kill an enemy while in cover, without using manual aim (default L1). I tried to provide a list of which chapter each enemy appears in. Most enemies appear in more than one chapter, and the chapter listed is not necessarily the first one in which they appear. The different enemy footsoldiers are:
  • Blue Pawn – Crash Site – Standard enemy unit. They have blue lights and wield the Oppressor.
  • Red Pawn – Spare Parts – Among the first wave of enemies in the chapter. They have red armor and wield the Oppressor.
  • White Pawn – The Survivors – In the second half of the chapter, you will accompany Atem to rescue some humans. Before you enter the temple where the humans are located, check in the ruins below. There are several are these enemies in this location. They have white lights and wield the Oppressor.
  • Silver Pawn – Propheseid One – Among the enemies in the first encounter of the chapter. They have white lights, jet packs, and wield the Oppressor.
  • Blue Sergeant – Crash Site – Towards the end of the chapter, two of these guys will show up in a cutscene and blow up the bridge you are standing on. They have blue lights and wield the Disintegrator.
  • White Sergeant – Propheseid One – Among the enemies in the first encounter of the chapter. They have white lights and wield the Disintegrator.
  • Red Sergeant – The Survivors – In the second half of the chapter, you will accompany Atem to rescue some humans. Before you enter the temple where the humans are located, check the broken bridges above the temple. The one closer to the temple has one of these guys standing on it. They wield the Disintegrator.
  • Gold Sergeant – The Revolt – As soon as the chapter starts, one comes through the screen. They have a jet pack and wield the Reclaimer.

The trophy will unlock immediately after getting the last required kill.

Note: This trophy seems to be giving some people a bit of trouble. I must admit I unlocked the trophy rather by accident, so I could be missing some information regarding it. Also, because the game never spells out how many different enemies there are or what they are actually named, I could be missing one or more of them. If anyone has any information pertaining to this trophy, please let me know. Thank you.

The Big Bang (Silver)
The Big Bang – Destroy a Knight using a grenade


The Knight Watchers are large, floating enemies with large tails. They wield a mini gun and a missile launcher. Their weak point is their exposed chest (the blue area).Near the beginning of the chapter Village Attack, you encounter a Knight enemy for the first time. Use the cover in the area to avoid the Knight’s attack while returning fire. After you soften him up a bit with gunfire (he’ll be smoking), throw a few grenades at him (be sure to cook them for about two seconds). It may take a few grenades to kill him. The trophy will unlock as soon as he goes down.
If you die, you’ll restart at the same spot, at which point you are free to try again.Captain of the Ship (Bronze)
Captain of the Ship – Destroy 10 enemy aircraft while yours is on fire
The tropy is easily acquired in the Defending the Ark chapter, as you start the chapter in a Survivor fighter. Crash the fighter into a wall or get shot until the ship catches fire. Then kill as many enemy ships as possible.

Replay the beginning of the chapter as neccessary to unlock the trophy. This is also a good time to get The Devastator trophy.

It is possible to unlock the trophy before this, as you can board a Survior fighter during any aerial combat section where they are present.

Forgot My Tow Cable (Bronze)
Forgot My Tow Cable – Fly though an Archon’s legs
The Archons are the huge, beast-like enemies that have large tails and four legs. They have a large energy beam that emits from their head.

The first time you encounter an Archon is in the Into the Void chapter, after destroying both shield generator towers. Simply fly under its body, through its legs, and the trophy will unlock.

Fireworks (Bronze)
Fireworks – Kill 10 enemies by exploding a piece of dynamite in the air
In the Crash Site chapter, immediately after acquiring grenades for the first time, you will be required to use one to destroy a door blocking your path. After you destroy the door, four Watchers will exit the hole and attack you.

As soon as the first grenade goes off and destroys the door, press and hold L2 to ready a second grenade. Cook the grenade for a few seconds, then let go L2 to throw it. If you time it right, the grenade will detonate in mid air, hopefully destroying one or more of the Watchers. Then, simply let the Watchers kill you. You will restart with the door still intact, at which point you are free to perform the steps again until you acquire ten total kills.

This is also a good time to get the Blue Light Special trophy.

Get Your Feet Wet (Bronze)
Get Your Feet Wet – Buzz the water
In the Into the Void chapter, fly down to the water and bump into it. The trophy should unlock.

99 Red Balloons (Bronze)
99 Red Balloons – Kill 10 enemies while they are in anti-gravity bubble
You can unlock this trophy any time after you acquire the Magnetar in the Prison Escape chapter.

Shoot the Magnetar at an enemy to suspend them in mid air. Then switch to another weapon and destroy the enemy while they are suspended. Do this ten times and the trophy will unlock.

Cliffhanger Killer (Bronze)
Cliffhanger Killer – Kill 50 enemies while in veritical cover
A vertical combat kill involves the player defeating an enemy while in vertical cover. There are a multitude of opportunites to acquire these kills.

You can achieve this through normal play. The kills accumulate over the entire game.

Death from Above (Bronze)
Death from Above – Kill 50 enemies while in hover
A hover kill involves the player defeating an enemy while hovering with the jet pack. You can achieve these kills anytime after you acquire the jet pack in the Spare Parts chapter.

You can achieve this through normal play. The kills accumulate over the entire game.

Bird of Prey (Bronze)
Bird of Prey – Kll 25 ground enemies using your rocket pack guns
A rocket pack guns kill involves the player defeating a footsoldier enemy while flying with the jet pack. You can achieve these kills anytime after you acquire the upgraded jet pack in the Into the Void chapter.

A good place to get these if you need more is the Propheseid One chapter. Towards the end of the chapter, two Watcher transport ships drop off a number of troops to attack the Survivor encampment. The enemies are in a wide open plateau, perfect for swooping in and getting a few kills.

You can achieve this through normal play. The kills accumulate over the entire game.

Mark of the Adept (Bronze)
Mark of the Adept – Kill 5 UFOs in the Prologue
During the Prologue chapter, there will be several UFOs to shoot down. Just concentrate on one UFO at a time and you should have no problem bringing down five before the next cutscene triggers. You can always replay the Prologue if you miss the five kills. The trophy unlocks at the end of the chapter.

Rocket Clothesline (Bronze)
Rocket Clothesline – Perform a melee right after turning off rocket pack thrusters
Simply hover near an enemy, turn off your jet pack, and melee the enemy. The trophy unlocks immediately after correctly performing the action.
Terminal Velocity (Bronze)
Terminal Velocity – Free fall for 10 seconds
When the Into the Void chapter begins, use the jet pack and fly straight up until the game automatically turns you around. Hover, then turn off your jet pack and let yourself free fall for 10 seconds. You should have more than enough space to get the trophy. The trophy will unlock a few seconds after correctly performing the action.
The Squishy Center (Bronze)
The Squishy Center – Kill a Sarpa piloting an Archon
The Archons are the huge, beast-like enemies that have large tails and four legs. They have a large energy beam that emits from their head.

To bring down an Archon, shoot the red lights on each of its four legs. Once they all give way, hover near the Archon and press melee near the tail end. You will have to expose the pilot and then kill him. Follow the on screen button prompts and once you kill the pilot, the trophy should unlock.

Note: Taking down the Archon from the head end will not unlock the trophy.

Cleanup on Aisle Three (Bronze)
Cleanup on Aisle Three – Kill 100 enemies with headshots
Aim for the head. The Watchers’ heads usually explode into a blue liquid, signaling a headshot.

You can achieve this through normal play. The kills accumulate over the entire game.

Rochambeau, I Go First (Bronze)
Rochambeau, I Go First – Kill 50 enemies with melee attacks
A melee kill involves the player defeating an enemy with a melee attack. Some enemies take more than one melee attack to kill. The kill counts as a melee kill as long as the “killing blow” is a melee attack.

You can achieve this through normal play. The kills accumulate over the entire game.

Blue Light Special (Bronze)
Blue Light Special – Kill 3 enemies with one grenade


In the Crash Site chapter, immediately after acquiring grenades for the first time, you will be required to use one to destroy a door blocking
your path. After you destroy the door, four Watchers will exit the hole and attack you.As soon as the first grenade goes off and destroys the door, throw a second grenade in the opening. The timing should be just right to destroy all four Watchers with one explosion. If you are unsuccessful, simply let the Watchers kill you. You will restart with the door still intact, at which point you are free to try again.This is also a good time to get the Fireworks trophy.Killing Spree (Bronze)
Killing Spree – Kill 10 enemies within 60 seconds
In the Crash Site chapter, there will come a point when you have to man a turret to destroy a door blocking your path. Once you destroy the door, a number of Watchers will come pouring out. Just keep firing, as there are more than enough to earn this trophy. The trophy will unlock immediately after the ten kills.

Note: This strategy assumes you are playing on Hardcore difficulty. On lesser difficulties, there are sometimes not enough enemies to earn the trophy.

Those Aren’t Fortune Cookies (Bronze)
Those Aren’t Fortune Cookies – Step on 10 slugs
Occassionally when you defeat a Sergeant enemy, a purple slug will emerge from its body. You can kill these slugs with a melee attack.

During the Spare Parts chapter, a cutscene takes place where a purple slug comes out of one of the Watchers. When the scene ends, use melee to step on the slug, then promptly jump off the nearby cliff. You will restart just after the cutscene, where you are free to step on the slug again. Repeat ten times.

Light up the Sky (Silver)
Light Up the Sky – Destroy 25 targets with the Ark’s AA guns
During certain chapters, you will have the opportunity to man the Ark’s Anti-Aircraft guns. To enter the gunner seat, press melee near the AA guns.

This trophy is easiliy acquired during the Defending the Ark chapter, as manning the AA guns is the easiest way to defend the Ark. The trophy will unlock immediately after acquiring the required number of kills.

The kills accumulate over the entire game.

Master of Arms (Bronze)
Master of Arms – Kill an enemy with every weapon
The trophy is obtainable at any point after you acquire the Hypercoil in the Breaking Camp chapter. Kill at least one enemy with each of the following weapons:

  • Liberator
  • Oppressor
  • Disintegrator
  • Reclaimer
  • Magnetar
  • Hypercoil

The trophy will unlock immediately after you acquire the last required kill.

Note: You do not need to get a kill with the Knight’s gatling gun.

I’m a Rocketman, Baby (Bronze)
I’m a Rocketman, Baby – Perform 100 special maneuvers while using the rocket pack
The trophy is obtainable as soon as you acquire the upgraded jet pack in the Into the Void chapter.

To perform a special manuever while flying, press R3 while holding both analog sticks in either direction (UP or DOWN). Do this 100 times to unlock the trophy. It takes less than five minutes to achieve.

The Devastator (Silver)
The Devastator – Destroy 25 UFOs while piloting a Survivor fighter
The trophy is easily acquired in the Defending the Ark chapter, as you start the chapter in a Survivor fighter. Replay the beginning of the chapter as neccessary to unlock the trophy. This is also a good time to get the Captain of the Ship trophy.

It is possible to unlock the trophy before this, as you can board a Survior fighter during any aerial combat section where they are present.

Float Like a Butterfly (Bronze)
Float Like a Butterfly – Kill 10 attackers immediately after escaping from their melee
Occasionally, when you are near an enemy, they will pick you up and a “Toggle Left Analog Stick” icon will appear. Toggle the left analog stick back and forth to escape the hold, then perform a melee attack to kill the enemy. It seems to have a better chance of happening if you sprint at the enemy.

Peform this ten times over the course of the game. You can achieve this through normal play, although you may have to replay a chapter in order to get all ten. It only happened to me about six times during my initial playthrough.

Dark Void 100% Complete (Platinum)
Earn all trophies
Slightly misleading due to downloable content (i.e., this will unlock before “100%”). Earn all disc-based trophies to acquire the Platinum trophy.

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