SMITE: BATTLEGROUND OF THE GODS

Resultado de imagem para SMITE BATTLEGROUND OF THE GODS

VISÃO GERAL

  • Estimated trophy difficulty: 4/10
  • Offline trophies: 0
  • Online trophies: 41 (19, 19, 2, 1)
  • Approximate amount of time to platinum: 110+ Hours
  • Minimum number of playthroughs: 101+ minimum (25 for each game mode + 1 league)
  • Number of missable trophies: 0, you can replay over and over again.
  • Glitched trophies: 1, Diamonds Are Forever
  • Does difficulty affect trophies?: Yes, against AI doesn’t work, and you need at least 1 league match
  • Do trophies stack?: Yes (unless specified)
  • Do cheat codes disable trophies?: N/A

GOOGLE TRADUTOR

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INTRODUÇÃO

SMITE is a MOBA (Multiplayer Online Battle Arena).

It is a team vs team game where you play on a small symmetric map, and the goal is to destroy the enemy base or get the most kills. Every player is equal at the start of a match. You pick a character (a god) which plays a key role in the team, and you gain experience and gold during the game in line with your performance. What makes Smite different from other popular MOBAs is the third-person perspective which makes the game more action packed and forces you to interact with 95% of your various abilities instead of just pointing at, and clicking, enemies.

YOUTUBE

NOS AJUDE A DESENVOLVER UM SITE E CANAL CADA VEZ MELHOR, INSCREVA-SE EM NOSSO CANAL, CLIQUE NA IMAGEM ABAIXO PARA ACESSA-LO.

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PASSO A PASSO

Gods
You start with 5 Gods, and each can be from different various mythological pantheons and have a different play style (Guardians, Mages, Hunters, Assassins or Warriors). After each match you get in game currency which you can use to buy new Gods to play with in the future.

All options on obtaining or playing new Gods;

  • Buy Gods in game (in game currency or with actual money)
  • Rent Gods for in game currency
  • Play Gods of the free weekly rotation (every week 6 new Gods will be available to play for only that week)
  • Unlock Gods with promotion codes. (Works like PSN codes but in game, check out this: LINK for some free Gods and how to unlock them)
  • Buy “SMITE Ultimate God Pack” on PSN and get all current and future Gods

If you don’t have any idea what Gods you want to pick you can see all Gods and their abilities via the “GODS” option in the main menu.

Trophies linked to this:
Omnitheist
Assassin for Hire
Love to Guard
Join the Hunt
Mage for Life
Art of War

Mastery
God mastery shows how much you played with a certain God. It also unlocks some content. At mastery 1 you unlock the ability to pick that God in a Ranked match and can buy golden skin. At mastery V you can buy legendary skin, and at mastery X – a diamond skin. When you buy a mastery skin you also unlock a special loading frame for that God that shows your kills, wins and assists done with him/her.

To rank up your mastery you have to play matches against other players (Normals, Leagues). At the end of a match you will be rewarded with worshipers (usually around 3 to 20 depending on length and outcome of the match), 50 are required to get to mastery I.

Trophies linked to this;
God Mastery 1
God Mastery 3
God Mastery 5
God Mastery 7
Diamonds Are Forever

Game Modes
Conquest – The classic MOBA map and mode around which every God and item is getting balanced. It’s a 5v5 greek-themed map with 3 lanes and jungle. Players start at level 1 and the main goal is to get through the enemy team’s structures and defeat their Titan.

Assault – It’s equivalent of ARAM (All Random All Mid). It’s a 5v5 norse-themed map with 1 lane and no side paths. Players get a random God from their owned ones, start at level 5, and can’t recall or walk back to their base. The goal is to defeat the enemy Titan.

Joust – A 3v3 (or also 1v1 in Ranked) Chinese-themed map with one lane in the middle and few side paths with buffs. Killing the enemy Titan is the objective. It was completely reworked in Season 3. Now it features a jungle boss that can disable the towers, making people unable to “turtle” under them for half of the match.

Arena – A smaller, Roman-themed open map with only a few walls and buff camps. It’s a 5v5 team death match. There are no structures and Titans. Players start at level 3 and the main goal is to get enemy tickets to 0 by getting kills or escorting minions to the enemy portal.

Siege – A 4v4 Mayan-themed map with two lanes on the sides and a big jungle in the middle. The goal is to defeat the enemy Titan. This mode involves escorting/fighting big bosses and a neutral one that will fight for you after defeating him.

Trophies linked to this;
Blood and Sand
Master Assailant
Valiant Jouster
All about the Conquest
Destructible
Golden Greed
Flaming Speed
Hard Carry
Super Cheer

Ranked
There is the option to play ranked / League matches. However, you need to unlock it first:

  • To gain access to League Conquest you need a level 30 account and 16 mastered OWNED Gods (meaning a God from free rotation that you mastered, but didn’t buy, doesn’t count).
  • To gain access to Leagues Jousts you need a level 30 account and only 12 mastered Gods.

Note that for Maxed Out you need to be level 30 as well and for God Mastery 7 you need 70 Gods so for this you’ll get access during your progress towards these trophies.

There are no new/different game modes within the League matches than already mentioned above.

Trophies linked to this;
Competitor

Kills
There are various trophies which stack between game modes or need to be done in 1 game but doesn’t matter which game mode. Examples are 100 kills, 100 assist, killings sprees (make them, stop them) multi kills (3,4,5 etc).

A full list of trophies gained with kills or objective destruction not linked to one specific game mode:
Double Tap
Bloodthirster
Hat Trick
Can’t Stop This
Rampage
Cleanup Crew
Final Form
After Effect
20 to 1
Objective Stealer
Combo Breaker
Fast Blood
Quadra Kill
Penta Kill
Helping Hand
Fatality
Minion Mayhem
Objective Killer

GUIA DE TROFÉUS

The God of Gods
You have acquired all Trophies! Congratulations!

Omnitheist
Completed a match with a God from all Pantheons. (Versus or Ranked)

The characters we control in Smite are gods and deities from various mythological pantheons (Mayan, Roman, Norse, Greek, Egyptian, Hindu, Chinese and Japanese). Complete a game (you don’t have to win, (Versus or Ranked)) with a god from each of these pantheons and the trophy is yours.

Assassin for Hire
5 Mastered Assassins.

Assassins (physical) – They’re all melee gods. Depending on the god they’re either mostly ability-based or focus on basic attacks. They’re the most mobile out of all classes, but rather low health. As they’re good in 1v1s, but can die really quickly in team fights, their role involves waiting patiently for a good moment to strike and picking off weaker gods with a sudden attack. That’s why they’re usually played in the jungle.

Examples are: Bastet, Bakasura, and Loki

Master 5 Assassins of your choice to level 1 (see God Mastery 7 on how) and the trophy is yours, these 5 do count towards God Mastery 7 .

Love to Guard
5 Mastered Guardians.

Guardians (magical damage) – They have more crowd controls, more base health and protections, while dealing less damage than most other gods. They’re usually tank like supports. Their main role is to be in the front line, protect their teammates, initiating fights, CC enemies, assist the kills, and take aggro off the objectives to tank it. Some can be built to deal a lot of damage like a close-range mage.

example are Ymir, Aris or Bacchus .

Master 5 guardians of your choice to level 1 (see God Mastery 7 on how) and the trophy is yours, these 5 do count towards God Mastery 7 .

Join the Hunt
5 Mastered Hunters.

Hunters (physical) – They’re meant to deal a lot of damage with their ranged basic attacks. They are usually responsible of taking down structures fast and “carrying” late game.

Examples are Hou Yi, Neith, or Anhur

Master 5 Hunters of your choice to level 1 (see God Mastery 7 on how) and the trophy is yours, these 5 do count towards God Mastery 7 .

Mage for Life
5 Mastered Mages.

Mages (magical) – They’re meant to deal tons of damage with their abilities while being fairly squishy. They usually stand behind attacking from a safe distance. Some of them have good healing abilities and might choose a more supportive role and focus on healing their team rather than dealing the damage.

Examples are Ra, Hel, and Aphrodite

Master 5 Mages of your choice to level 1 (see God Mastery 7 on how) and the trophy is yours, these 5 do count towards God Mastery 7 .

Art of War
5 Mastered Warriors.

Warriors (physical) – They’re all melee gods. It’s a mix of Guardian’s toughness and Assassin’s damage. They have good sustain and can work well both as a support and a damage dealer.

Examples are Bellona, Osiris or Odin

Master 5 Mages of your choice to level 1 (see God Mastery 7 on how) and the trophy is yours, these 5 do count towards God Mastery 7 .

Blood and Sand
25 Arena matches played. (Versus)

Select the arena match making (Versus) and play 25 matches (you don’t have to win to get the trophy). Note that you do have to play against other players in a game, playing against AI does not count!

You can check your progress in your “profile”-> “accolades” menu

Small Arena rules cap;

  • 5v5 mode.
  • Starting level: 3
  • Starting gold: 1500
  • Gold/experience gain is faster.
  • Jungle spawns at: 0:00
  • Each team starts with 500 tickets. Team with 0 tickets left loses.
  • Killing an enemy god deducts 5 tickets.
  • Last hitting an enemy minion deducts 1 ticket.
  • Escorting friendly minions to the enemy portal deducts 1 ticket each.
  • Escorting a friendly Arena Juggernaut to the enemy portal deducts 15 tickets.
  • Arena Juggernaut will spawn after getting 10 kills.
  • Once a team is down to 10 tickets, killing smaller minions will no longer deduct tickets.
  • Structures with phoenix icon can’t be destroyed.

Master Assailant
25 Assault matches played. (Versus)

Select the Assault match making (Versus) and play 25 matches (you don’t have to win to get the trophy). Note that you do have to play against other players in a game, playing against AI does not count! You can check your progress in your “profile”-> “accolades” menu.

Small Assault rules cap;

  • 5v5 mode.
  • Starting level: 5
  • Starting gold: 3000
  • To win you need to defeat enemy Titan.
  • You get a random god (from the ones you own or are in free rotation).
  • It can be traded with other player if you both have the gods you rolled.
  • You can also re-roll for new god once per match (costs 250 favors!).
  • You can’t recall to base. Once you leave base (and shop) you can’t go back.
  • So, Dieing is the only way to buy new items

Valiant Jouster
25 Joust 3v3 matches played. (Versus)

Select the Joust match making (versus) and play 25 matches (you don’t have to win to get the trophy). Note that you do have to play against other players in a game, playing against AI does not count! You can check your progress in your “profile”-> “accolades” menu.

  • 3v3 mode.
  • Starting level: 3
  • Starting gold: 1500
  • Jungle spawns at: 0:10
  • Bull Demon King spawns at: 4:00
  • To win you need to defeat enemy Titan.
  • Bull Demon King is Joust’s version of Fire Giant.
  • He gives everyone in your team a buff to HP and MP regen (power buff was removed) and disables enemy Tower/Phoenix meaning it won’t attack you for 90 seconds.

All about the Conquest
25 Conquest matches played. (Versus)

Select the Conquest match making (versus) and play 25 matches (you don’t have to win to get the trophy). Note that you do have to play against other players in a game, playing against AI does not count!. You can check your progress in your “profile”-> “accolades” menu.

  • 5v5 mode.
  • Starting level: 1
  • Starting gold: 1500
  • Jungle spawns at: 0:05 (Boars become vulnerable at 0:07)
  • Fire Elementals (small monsters near Fire Giant) spawn at: 0:45
  • Fire Giant spawns at: 10:00
  • To win you need to defeat enemy Titan.

Double Tap
Get 10 double kills in qualifying matches. (Versus or Ranked)

You get a double kill accolade when you kill two enemy gods very shortly after each other (doesn’t have to be done with the same ability). For this trophy you need to earn this accolade 10 times over all games and game modes (but only against other players, AI does not count!)

You can check your progress in your “profile”-> “accolades” menu.

Bloodthirster
Get 10 first blood accolades in qualifying matches. (Versus or Ranked)

You get the first blood accolade when you make the first kill against an enemy god in the game. Not just the first kill for your team, but from all players. For this trophy you need to earn this accolade 10 times over all games and game modes (but only against other players, AI does not count!)

You can check your progress in your “profile”-> “accolades” menu.

Hat Trick
Get 5 triple kills in qualifying matches. (Versus or Ranked)

You get a triple kill accolade when you kill three enemy gods very shortly after one another (doesn’t have to be by the same ability but iyt must be done within 10 seconds). For this trophy you need to earn this accolade 5 times over all games and game modes (but only against other players, AI does not count!)

You can check your progress in your “profile”-> “accolades” menu.

Can’t Stop This
Get 50 killing sprees in qualifying matches. (Versus or Ranked)

You get a killing spree accolade when you kill three enemy gods without dying yourself in between them. For this trophy you need to earn this accolade 50 times over all games and game modes (but only against other players, AI does not count!)

You can check your progress in your “profile”-> “accolades” menu.

Rampage
Destroy 50 towers in qualifying matches. (Versus or Ranked)

You get an accolade for destroying an enemy tower. For this trophy you need to earn this accolade 50 times over all games and game modes (but only against other players, AI does not count!) Note that the arena game mode doesn’t have towers

You can check your progress in your “profile”-> “accolades” menu.

Cleanup Crew
Kill 3 enemy gods with a single ability. (Versus or Ranked)

See Final Form for a good tip!
What you have to do is kill 3 enemies with the the same ability in one go. So one ultimate attack per example (like Yimr’s Shards of Ice). It’s doable, especially when your team mates help you weaken enemies or bind/slow them.

Final Form
Kill 5 enemy gods with a single ability. (Versus or Ranked)

Thanks to Armyofwon for this insight (it’s tested and confirmed to work).

Originally Posted by Armyofwon View Post

Hey guys. I’m not sure if this is a known thing already, but there is a much easier way to get this trophy than what the description of it would suggest. It says that you have to kill 5 enemies with one ability, and this would work, but you can also get it throughout the course of the game instead of all at once with the help of Mystical Mail. This item makes you do 40 damage per second to enemies near you. That passive counts as an ability, and it only ever actually gets ‘cast’ once. This means that if you get 5 kills in one game from the passive on this item, the trophy will pop. You don’t have to get it all in one kill streak or all at once this way.

Best mode to do this in is assault, because you want your enemies to be stuck at low health to finish them off with this.

After Effect
Kill an enemy god after they had already killed you. (Versus or Ranked)

The idea behind this trophy is that you are already dead, and your ability still killed your opponent. So it is not revenge after you re-spawn, but both died in the same battle.

This is easiest done with either overtime effects or area damage, it will likely pop during your grind towards 5 Mages mastery.

20 to 1
Kill enemy gods more than 20 times in a single match, and only die once. (Versus or Ranked)

Your job is to kill your enemies 20 times in 1 single match. So the sum of all your kills need to be 20 and you can only die once! In the progress.
I found it easiest to do this with a damage dealer healer like Ra, who can heal, with proper equipment slow, attack from a distance with some pretty good damage. Or use a Hunter with crazy crit dmg and who does have an escape!

Play it safe, don’t rush, you’ll die when you rush.

If possible, try this with a pre prepared team. When you play with friends and you are on chat with themit’s easier to have them help you. You make the killing blow (giving them assists) while they still do most damage and keep you safe! With communication that’s much easier than with randoms. Also, allied gods don’t usually like kill steals.

Objective Stealer
Deliver the killing blow on a map objective where enemies did more damage in a qualifying match. (Versus or Ranked)

Map objectives are: Gold furry, Bull Demon King, Fire giant, Wild Juggernaut, and the Siege Juggernaut. For this trophy you have to kill one where the enemy already did 51%+ dmg to it.

Maxed Out
Reach Level 30.

Every time you play a match you earn experience as a player and worshipers as a god. Worshipers as a god will count towards your god mastery (See God Mastery 7 on details for that). But, your player experience counts towards this trophy. Get to level 30 and it will pop.

Combo Breaker
Shut down 10 killing sprees in qualifying matches. (Versus or Ranked)

When an enemy god is on a killing spree (see Can’t Stop This for details on killing spree’s) and you kill them, you get an accolade for stopping their killing spree. For this trophy you need to earn this accolade 10 times over all games and game modes (but only against other players, AI does not count!)

You can check your progress in your “profile”-> “accolades” menu.

Super Cheer
Win an Arena match with more than 100 tickets remaining. (Versus)

Each team starts with 500 tickets. The team with 0 tickets left loses.
If your team has 100+ tickets left by the time the enemy team hits 0 the trophy will pop. Here’s the ticket deduction counting;

  • Killing an enemy god deducts 5 tickets.
  • Last hitting an enemy minion deducts 1 ticket.
  • Escorting friendly minions to the enemy portal deducts 1 ticket each.
  • Escorting a friendly Arena Juggernaut to the enemy portal deducts 15 tickets.
  • Arena Juggernaut will spawn after getting 10 kills.
  • Once a team is down to 10 tickets, killing smaller minions will no longer deduct tickets.

Fast Blood
You have earned First Blood in any game mode before 0:00 on the in-game clock. (Versus or Ranked)

When you start any game mode the time is not yet running but it states “game starts in xx:xx time”.

For this trophy you need to kill an enemy gods before the game starts, and that god needs to be the first god killed in the game. This can be done in any of the game modes (but only against other players, AI does not count!).

Hard Carry
You killed more than 20 enemy gods in a single Conquest match. (Versus or Ranked)

When playing Conquest (which you’ll have to do 25 times for All about the Conquest ) you need to kill more than 20 enemy gods. These do not have to be the exact same god/player, and you may die in between.
A good choice as a god would be any Assassin you feel comfortable with.

Flaming Speed
Your team killed the Fire Giant in Conquest by 10:30 on the in-game clock. (Versus or Ranked)

When playing Conquest (which you’ll have to do 25 times for All about the Conquest ) you need to kill the fire giant before 10:30. Note that the Fire Giant spawns at 10:00. So time it, be there, and take him down in 30 seconds. Work with your team, the entire team will get the trophy once he’s down even if your area already died due to the giant.

Check the boost threat to find people to help you out if needed.

Golden Greed
Your team killed the Gold Fury in Conquest before 3:00 on the in-game clock. (Versus or Ranked)

Gold Fury is a beast with scaling health (increasing as the match continues), starting just under 3000 and capable of 140 physical damage a second! She also has 35 Physical and Magical Protections, a 50% reduction on the Lifesteal from attackers, and can break player deployables that bar it’s path. Defeating it grants 150 (+10 per minute, to a maximum of 350) gold and 100 (+10 per minute, to a maximum of 250) experience to each member of the team who lands the killing blow.

Simply kill her before the time hit’s 3:00. She spawns at 0:00 so be there with your team ASAP! Have a tank pull and keep aggro. Have hunters, Assassins, and Mages as DPS to kill it asap. Taking a healer is not a bad idea either. Once she’s dead your whole team will get the trophy even if you are already dead due to the furry.

Check out the boost thread to find people to help you out if needed.

Diamonds Are Forever
1 god at Mastery 10.

Check out the Road Map or God Mastery 7 trophy description for details on how to master your gods. For this trophy you need to get a god to mastery level 10. Any god will do so pick the one you enjoy playing the most. This is a grind!

Competitor
1 League match played. (Ranked)

For this trophy you need to select “League” in match making and play one (you don’t have to win). Make sure you have access to the League:

  • To gain access to League Conquest you need a level 30 account and 16 mastered OWNED gods (meaning a god from free rotation that you mastered, but didn’t buy, doesn’t count).
  • To gain access to Leagues Jousts you need a level 30 account and only 12 mastered gods.

Note that for Maxed Out you need to be level 30 as well and for God Mastery 7 you need 70 gods so this trophy will unlock during your progress towards these trophies.

Quadra Kill
Get a quadra kill in a qualifying match. (Versus or Ranked)

You get a quadra kill accolade when you kill four enemy gods very shortly after one another (doesn’t have to be by the same ability but must be executed within 10 seconds). For this trophy you need to do this once in any game mode (but only against other players, AI does not count!).

Check the boost thread to find people to help you out if needed.

Penta Kill
Get a penta kill in a qualifying match. (Versus or Ranked)

You get a penta kill accolade when you kill five enemy gods very shortly after one another (doesn’t have to be by the same ability but must be executed within 10 seconds). For this trophy you need to do this once in any game mode (but only against other players, AI does not count!).

Check the boost thread to find people to help you out if needed.

Helping Hand
Get 100 assists in qualifying matches. (Versus or Ranked)

You get an assist when you damage a god but another allied god (or tower) kills that god. For this trophy you need to get 100 assist over all games and game modes, but only against other players – AI does not count!.

You can check your progress in your “profile”-> “accolades” menu.

Fatality
Kill 100 gods in qualifying matches. (Versus or Ranked)

You get a kill when you have the last damage against an enemy god and he dies. For this trophy kill 100 of them (overall, multiple games) and the trophy will pop. This can be performed over all games and game modes, but only against other players – AI does not count!)

You can check your progress in your “profile”-> “accolades” menu.

Minion Mayhem
100 Minions killed. (Versus or Ranked)

Minions are those small soldiers walking around from your base to the enemy base in every game mode. Kill 100 of them (overall, multiple games) and the trophy will pop.

You can check your progress in your “profile”-> “accolades” menu.

Objective Killer
Get 25 killing blows on map objectives in qualifying matches. (Versus or Ranked)

Map objectives are; Gold Furry, Bull Demon King, Fire giant, Wild Juggernaut and the Siege Juggernaut. Get the last blow before the kill to get the accolade, get 25 (overall, multiple games) and the trophy will pop.

You can check your progress in your “profile”-> “accolades” menu.

Destructible
Destroy a tower before 8 minutes in Conquest or Siege. (Versus or Ranked)

During the Conquest or Siege game modes, there are allied and enemy towers on the lanes. They target gods and minions who are in range (range is shown by different flooring).

For this trophy you need to destroy a tower within 8 minutes of the start of the match, you do not need the last attack/damage on the town before destruction. You do however need to have dealt it damage and be within the target zone of the tower when it gets destroyed.

Check All about the Conquest for a map on the Conquest layout.

God Mastery 1
10 Gods Mastered.

See God Mastery 7

God Mastery 3
30 Gods Mastered.

See God Mastery 7

God Mastery 5
50 Gods Mastered.

See God Mastery 7

God Mastery 7
70 Gods Mastered.

To rank up your mastery you have to play matches against other players, ( Versus or Ranked). At the end of a match you will be rewarded with Worshipers (usually around 3 to 20 depending on the length and outcome of the match and double exp weekends). 50 are required to get to mastery I.

You’ll need to do this for 70 different gods.

You can check your progress in your “profile”-> “awards” -> “Lifetime progress” menu.

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